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Ghostrider (Semi-Rec)

27 Aug 2013

Posted By K0NG in CZ: RCT2 Parks
I started this project a couple of years ago...pretty much forgot about it and recently decided to pick it back up and finish it. It's a large scale "design"....a semi-recreation of Ghostrider at Knott's Berry Farm. Large scale because it includes all the shops (which have been changed to protect......well, they've all been changed) and parking areas outside the park because their proximity to the coaster create whatever atmosphere there is to a large part of the surrounding area. Semi-recreation because I've taken far too many liberties with it for it to be an actual recreation.

The queue and pre-lift section:

Posted Image

  610 Views · 1 Replies ( Last reply by RNRMontuX )

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L0K - Land 0F K0Ng (Working Title)

06 Mar 2013

Posted By K0NG in CZ: RCT2 Parks

After dealing with some serious comp problems that ended up requiring me to completely reinstall Windows, I realized that I needed to download some RCT stuff again and remembered that you guys had the 'good' download of ParkDat with all the DLLs included. I was like..."Man, it's been a long time since I visited Sam and Co." and after struggling mightily to remember my password, I logged in and got my utility.

I felt kinda guilty for not visiting in so long, so I figured I'd post a couple screens of one of my new projects to relieve some of the guilt.

I'd never really seriously attempted a full scale solo before because I have an affliction for not finishing things....but, I figured that if I combined a bunch of ideas from various unfinished projects I could stay motivated enough to finally do it this time.

Story already long but in order to not make it even longer......

Posted Image


This is Mutombo's Grill, an eatery in the 'African' area of the park.

Posted Image

"Sky Swing"...also located in the African area.

That's not all I have, but it's all I'm gonna show for now. I will keep this topic updated, so stay tuned.

  416 Views · 3 Replies ( Last reply by RNRMontuX )

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All 3 Games, Including Expansion Packs, 60% Off

27 Sep 2014

Posted By rcthelp in Computer Discussion

This weekend, all 3 PC games, including their official expansion packs are selling at 60% off the usual price at Good Old Games.

 

Here's a link.

  13 Views · 0 Replies

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Is It Possible To Make A Profitable Park?

18 Sep 2011

Posted By Deathsarthe in Tips and Tricks
My question is, is it possible to make a signifanct and consistant profit per month with a park setup that is Free Rides/Entrance Fee?

Alright... I got a lot to go through because I've tried several different approaches to the matter. About two months ago I've started a "concept park" where I build things and test them among guests. But recently I've been really working with it a lot. Right now the park is at year 76 - with about 73 years in operation. The park has come a long way. I've got 14 roller coasters within 120 different attractions. Attendance usually hovers at 3,000 guests - as most parks do - with the admission fee set at $50. Per month I can expect 1.5-2k profit at the gate.

I also just got done with a huge downsizing, sacking about 25-30 employees. I definitely think the park was over staffed, but I'm saving 2k a month. Before the downsize staff wages would ring at more than $4,000 per month - post-downsizing it sits right at $2.6k per month. I barely have enough mechanics to keep rides running and inspected, and I barely have enough handymen to keep the park spotless. Though I'm running very thin, I do have all areas of the park and all the attractions covered by staff. However, I can expect some rides to not be fixed as at any given time 4 or 5 attractions could be down and often times within the territory of a single mechanic.

As with sacking a bunch of employees, I've also demolished several stalls - most of which were ice cream stalls and souvenir shops (hats/t-shirts/sunglasses/ect.). Anything with a negative dollar per hour income or a negative profit was demolished. I've noticed restocking and running costs have diminished a few hundred dollars per month. The average food shop probably brings in $100 per hour? I've got some that bring in petty cash and some that bring in multiple hundreds of dollars per hour - but most of them are right around $100 per hour. I've got about 50 stalls in operation right now.

Anyway... I've figured that a major loss could be because the average guest hangs around the park for about 40 hours. I've researched this as I've got a weird knack for looking at their time in park. I've also got a handful of guests that have been in the park for over 70 hours that I've been tracking. It makes sense to me that souvenir stalls don't exactly move their product when the majority of guests probably already have most of the different kinds of souvenirs. Park guests just seem so damn stagnant. They come and just don't go away... lol. Only about 1% of the overall population cycle out - meaning only 30 or so guests leave and 30 come back in - giving me the $1.5-$2k gate profit each month.

Oi... that's a lot of information. Maybe I should stop playing RCT lol I've now realized how obsessive I've become. Anyway... I have managed to bring in monthly profits but nothing significant. I think the longest run I've had at bringing in positive income was maybe a year or two because it required so much maintance. However "profit" was between breaking even or making just over $300 a month at best. So I stopped trying for a long time. When I started this park, I had a $5 million fortune and now 76 years later its been diminished to $3.3 million! I've got enough money to last me for about 40 more years Posted Image

Does anyone have any tips? Suggestions? Ideas? Is it possible to make a profitable park with this Free Ride/Entrance Fee setup?

  1,972 Views · 7 Replies ( Last reply by rcthelp )


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